RocketBrush Studio (Cyprus) is looking for a 3D Animator to create character and prop animations. Currently, the company has over 90 employees from more than 10 countries worldwide. We have all been working remotely since 2016 and know how to do it right: each person plans their own day, has opportunities to communicate with colleagues, and receive and pass on knowledge at training events. Check out our portfolio here: https://rocketbrush.com/#portfolio
Software
- Strong skills in Maya;
- Proficiency in working with Unity and Unreal Engine.
Job Requirements
- Strong skills in Rigging and Skinning of characters and props;
- Ability to work with Blendshapes/Shapekeys;
- Good understanding of stylized and realistic animation;
- Ability to integrate rigging and animation into game engine;
- Strong knowledge of human and animal anatomy, as well as technical structures;
- Proficiency in 3D modeling;
- Proficiency in topology editing of 3D models;
- Knowledge of proper model topology for quality skinning and animation;
- Working with references.
General requirements
- Minimum of 3 years of relevant work experience;
- Portfolio with works relevant to the studio;
- Willingness to receive feedback and work on improving skills;
- Availability to work at least 25 hours per week;
- Stable internet connection.